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Third Corollary (Probable Attire permanence)- The clothing on the hero isindestructible.
Their capes, robes, (and if they are girls,) skirts, dresses, bows,or any loose clothing will just flap when they are in the middle of a fire or iceattack... It is believed that the clothes are made out of Anime Character hair. Laws 32 & 48)#35- Law of Musical Omnipotence- Any character capable of musical talent (singing,playing an instrument, etc.
First Corollary- The more "Bad Guys" there are, the less likely they willhit anyone or do any real damage.Some things have been known to "Float" for a few seconds before plummeting to hitthe ground, vehicle, or someone’s cranium.#3 - Law of Sonic Amplification, First Law of Anime Acoustics- In space, loudsounds, like explosions, are even louder because there is no air to get in the way.#4 - Law of Constant Thrust, First Law of Anime Motion- In space, constant thrustequals constant velocity.#5 - Law of Mechanical Mobility, Second Law of Anime Motion- The larger amechanical device is, the faster it moves, Armoured Mecha are the fastest objectsknown to human science.#6 - Law of Temporal Variability- Time is not a constant.Time stops for the herowhenever he does something "cool" or "impressive".100 Rules of Anime The laws of Anime is a growing list of physical, universal, and naturalphenomenon that seem to appear in various forms in all sorts of anime.The originalintent was an effort to classify these incidents into a list of "laws" thatexplained how Anime physics are different from our own (real? It is our hopethat you find them useful to studying Anime, or at the very least, worth a goodchuckle.#1 - Law of Metaphysical Irregularity- The normal laws of physics do not apply.#2 - Law of Differential Gravitation- Whenever someone or something jumps, isthrown, or otherwise is rendered airborne, gravity is reduced by a factor of 4.